[1998 to 9th January 2000] [10th January 2000 to 1st June 2000] [2nd June 2000 to 2nd October 2000] [3rd October 2000 to March 2001] [7th March 2001 to 23rd April 2001] [24th April 2001 to October 2001] [October 2001 to January 2002]
2nd June 2000 to 28th September 2000
2nd June 2000
As might be expected, the play test has taken a lot longer than expected - we are now on the second round of playtesting. Robin fixed a few play tester's niggles and all the developers are hammering away at John Snead´s Rhiato-level rules to try to break them.
6th June 2000
JS has incorporated some changes to reflect certain loopholes in the Rhialto-level rules that were discovered. They are now more robust. This includes a fix by Robin to the main rules section that caps abilities, preventing powerful characters from hosing everyone in sight with magic.
The highly-experienced Aaron Allston (industry credits include GURPS, D&D Cycolpedia, and three novels) begins work on the Quick Start rules. He adds some amusing flourishes to the examples he gives.
Ralph Horsley begins work on illustrating the DE source book.
David Thomas, who has already supplied us with two example adventures, posts an article to the Guild Companion about the progress of the game. Apart from some slights to Tolkein, it generates some positive comments. (The url is now dead, unfortunately)
The artist Greg Staples (Dragon magazine, Green Lantern, 2000AD) has agreed to do the front cover of the DE RPG. His work really has the atmosphere and professionalism we are looking for. The initial idea:
"Cugel stands on Shanglestone Strand with the sun setting in the background. (Possibly, across the sky or in the clouds is an image of the face of the laughing Iocounu) Cugel is shaking his fist at the sky an cursing I´s name. The Agent of Far Despatch (a winged demon) can be seen as a silhouette in the sky. The friendly glow of Twango´s manse is visible further up the beach, but strange white shapes are can be made out dimly in the woods. Perhaps the distant glimmering of the light of Saskervoy can be seen."
Jim Webster, a massive contributor to the Dying Earth mail list, and adventure writer, foolishly gives his consent to editing a quarterly magazine devoted to the Dying Earth. He starts soliciting articles.
We have had more rules revisions and typo corrections in the main rules and an initial layout for the DE Quick Start rules. David Thomas is combining Jim Webster´s, Steve Dempsey´s and his own work into the Scaum Valley Gazetteer, to be our first supplement. It will be aimed primarily at Cugel-level characters. We are using a CC2 map created by Peter Freeman as the basis of the river course.
More revisions to the magic rules covering area of effect spells and spell wallops (very powerful magicians against weak defense)
The Origin of Species, which began as a flip remark on the mail list, and became an amusing Vancian digression, draws to an end. Jim Webster, a major participant posts a listing of proper names, included here. It is full of sources of pedantry, personages and adventure seeds. It can be downloaded from here.
Aaron Rosenberg agrees to put some polish on the magic chapter. It´s over 41,000 words - we were expecting around 25,000, so some chopping is needed.
Allen posts an attractive first chapter layout in PDF format with rough illos. This is a two-color version. It's looking less likely that we can do this. Ralph has excelled himself with headers and footers such as this:
[1998 to 9th January 2000] [10th January 2000 to 1st June 2000] [2nd June 2000 to 2nd October 2000] [3rd October 2000 to March 2001] [7th March 2001 to 23rd April 2001] [24th April 2001 to October 2001] [October 2001 to present]
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All words and images are ©2000 Pelgrane Press. Based on the Dying Earth book series by Jack Vance. Produced and distributed by agreement with Jack Vance c/o Ralph Vicinanza.The Dying Earth Roleplaing GameandDying Earth Quick Start Rules are trademarks of Pelgrane Press. All rights reserved.